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PerfectPlay

When you enable PerfectPlay (see  > Preferences > General > Playback Settings) you can pause, continue, or replay live streaming content.

How Does PerfectPlay Work?

While you listen to live media, PerfectPlay temporarily stores the most recently streamed content in a buffer. In your Preferences for Playback Settings, you can change the size of the buffer. The default time is 30 minutes.

You can play, pause, or replay any part of the buffer, even while it continues to save content. The buffer — indicated by the red bar on the position slider — will continue to save content until it's full. When full, new streaming content will continue to be saved as the oldest content is erased to make room for it.

When PerfectPlay is active, the position slider changes appearance to show the buffer size. When you mouse over the slider, a timing mark appears on the tracking button and the total time is displayed at end of the buffer indicator.

Song Markers

When a live stream contains multiple clips, a vertical bar on the position slider marks the beginning of each clip. Slide the tracking button to move the playback to any of the indicated clips, or use the Seek to Marker command to advance to the beginning of a selected clip.

To Seek to a Clip:

  1. Place the cursor anywhere over the slider and right-click to open the context menu.
  2. Select Seek to Marker to list the available clips.
  3. Select a clip. The tracking button will move to the beginning of the selected clip and playback will restart.

Option

 

Description

Pause

Click to pause the play of a live stream.  Live streams will continues to be recorded in the PerfectPlay buffer.

Play

Click to continue play.

Replay

Click, drag, and release the tracking button left to replay content, or right to fast forward.

Stop

Click stopbutton.gif to stop playing the clip. The contents of the PerfectPlay buffer are discarded.

Note: The PerfectPlay buffer is deleted and reset when a new media stream is selected or if you drag the tracking button beyond the buffered area. The previously buffered content will be lost.